Episode 7 - Vanishing Nightmare


Episode 7 - Vanishing Nightmare

The UG Rhea crew must face a looming threat from within as certain members begin to vanish without a trace. At the same time, pressure from Commander Vega requires the BMG to act now before it's too late. What secrets will be revealed as tensions boil over? A difficult decision MUST be made. Potentially find out more in this next installment of The Abugida Effect!

Contains: Inflation, Stuffing, Weight Gain

Estimated Length: 1 hour

My Comments

Phew! Mainly spent all of June working on this, with initial on-and-off work mostly in March and April. Can probably blame The Hundred Line for using a lot of my free time (and I'm still not done with it). This is another fairly linear episode. I tried throwing more (small) choices in for fun and player engagement. I plan on Episode 8 being more free roam and "side quest" focused probably with an emphasis on player exploration instead of progressing through scenes in a linear fashion, but I wanted to make this part of the story first as I felt it was necessary before upcoming events.

There's a Credits text file in the www folder now that I'll try to update regularly.

Interact with the Crystal Ball at the end of Episode 6 to start Episode 7. There is an Episode Select to start right at this point if you select Episode 7.

Other minor changes:

1. Improved the Ep5 title card a little bit

2. Fixed more of Mira's older Episode faces to match the scenes better


I hope people enjoy I tried to work on it enough so that I was happy with it.

Files

The Abugida Effect - Episode 7.zip 429 MB
4 days ago

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